


The game was ported to the PlayStation 2 video game console in 2001. It casts the player as either a "one man SWAT team" working for the Tokyo police, or an American police officer of the LAPD, working to take down members of the Gokudo-kai ( 極道会), an internationally based yakuza group. The first game of the series, called The Keisatsukan: Shinjuku Ni Juu Yon Ji ( ザ・警察官 新宿24時) in Japan, was released in 2000. However, if a player shoots civilians or fellow officers, it will deduct the rank if it is lowered below a "reward rank", the reward will not be re-earned. In addition, the player's rank reverts to the bottom whenever they get shot, so a potential strategy for a skilled player would be to ascend to the point where they gain a life, then immediately die so the time bonuses may be re-earned.
/policetr13b.png)
The higher a player's rank, the greater bonuses they can receive growing time increments to start, followed by additional "lives", with the highest rank rewarding the player with 100 additional lives-however, considering that the timer continues to decrease whenever a player goes through their death animation, and that no additional time bonuses will be given after they reach that rank, this may be more of an oversight by the design team, or that the design team knows that there was no way for the player to use all those lives in one game because of the time.

PromotionsĪs the player successfully completes each sub-part of a level, they gain a point towards a new rank. Also, like Time Crisis, the timer is continually running down, so one cannot hide for very long. This is not foolproof, however enemies will continue to shoot while the player is hiding, so it is possible to rise up and immediately get shot if the player is not careful. The gameplay in Police 911 can be considered more interactive than most light gun games instead of merely standing in one place and shooting enemies before you are shot, the game uses infrared sensors to determine a player's location through this, the player is able to dodge around (with the knees, while standing on the pad), duck to avoid bullets (and reload), and lean out to maximize cover and get a better shot.
